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Squabe517

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A member registered Apr 27, 2019

Creator of

Recent community posts

Thank you

One of the things that turned me away from appgamekit was the lack of OOP. Which for me is something that ive been trying to improve at for a while, and what better way than games. I do some unreal engine development but I just wanted something that could compile an run quickly, at the expense of graphics and other things. It was more of an exercise for myself. And when I saw this I instantly purchased. I only have a few hours experience on appgamekit, ive never used any other TGM software. I installed fps creator, but I cant figure out for the life of me, how that small section of code in the 3d first person example, turns into that level. And I also have the 3d asset pack but I havent really looked into how to import it. Thank you for any help